Setting up the Modular Character Series with the Unity Third Person Controller
Setting up the Modular Character Series with the Unity Third Person Controller
Moving a hairstyle (or anything with custom bones) to a different armature.
Setting up eye movement on a character with bone transforms
Setting up eye movement on a character with bone transforms
ADDING NATURAL IK TO YOUR ANIMATIONS IN UNITY AUTHOR NOTE: …
MOVING MESHES TO NEW ARMATURES AUTHOR NOTE: This tutorial uses …
Creating your own custom wearables for the Modular Character System
Importing Add-on Packs for use with Base Characters in the Modular System
Setting up the Modular Character Series with the Unity Third Person Controller
More than half of gamedev professionals see GenAI as harmful, according to GDC’s latest survey
GDC have released their 2026 State of the Game Industry report, comprising survey results from thousands of quizzed developers on the craft and business of gamesmaking.
Game Dev Digest Issue 316 – VFX Grass, Portals, C# Coding, & more
A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.
Indie Developer Deleting Entire Game From Steam Due to Shame From Having Used AI
The game, dubbed “Hardest,” is a free-to-play “rock-paper-scissors” roguelike card game released last July to mixed-to-negative reviews (of which there are barely thirty total.) Some users called it “soulless” and disparaged it for using AI art.
The highest-rated new Steam game of 2026 is a $6 fantasy mech shooter
It may be nostalgia talking, but I’ve a real soft spot for visuals inspired by the original PlayStation, when developers were just learning how to harness 3D. Vital Shell is a mecha love letter to those halcyon days, pitting you against swarms of enemies in your oversized (yet very cute) robot suit, and it’s making real waves on Steam.
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