Modular Characters: Creating Custom Wearables

Creating your own custom wearables for the Modular Character System
Importing Add-On Packs

Importing Add-on Packs for use with Base Characters in the Modular System
QuickStart: Character Controllers

Setting up the Modular Character Series with the Unity Third Person Controller
Swapping Rigged Hair to an Existing Armature

Moving a hairstyle (or anything with custom bones) to a different armature.
Eye Movement: Part Two

Setting up eye movement on a character with bone transforms
Eye Movement: Part One

Setting up eye movement on a character with bone transforms
Easy Inverse Kinematics

ADDING NATURAL IK TO YOUR ANIMATIONS IN UNITY AUTHOR NOTE: This tutorial uses affiliate links. I only use affiliate links for assets that are either explicitly used in the article or that I have personally tested. I do not include affiliated links for paid promotional purposes. Using Unity Version 2019.4 Inverse Kinematics (IK) refers to […]
Add Parts to a Rigged Character

MOVING MESHES TO NEW ARMATURES AUTHOR NOTE: This tutorial uses affiliate links. I only use affiliate links for assets that are either explicitly used in the article or that I have personally tested. I do not include affiliated links for paid promotional purposes. Using Unity Version 2019.4 A customer recently asked me if it was […]
Animating Cloth & Hair

Learn how to bake soft physics into an animation